Introduction to 2D Linux Game Programming

Introduction to 2D Linux Game Programming is meant to be a basic introduction for the novice Linux 2D game developer. See the introductory overview for more information.

Overview50% developed  as of Aug 22, 2009

Algorithms

Category:Books with print version#Introduction%20to%202D%20Linux%20Game%20Programming

Simple software transformations

Non Optimized Integer Scaling25% developed  as of Aug 22, 2009
Optimized Integer Scaling25% developed  as of Aug 22, 2009
90° Image Rotation25% developed  as of Aug 22, 2009
Flip Image0% developed  as of Aug 22, 2009
The Helper Functions25% developed  as of Aug 22, 2009
The Makefile25% developed  as of Aug 22, 2009
The Zipped Code25% developed  as of Aug 22, 2009

Appendices

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Wikibook Development Stages
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