Category:Subject:Computer science/all books
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This is an internally maintained category. It should be automatically populated with all books belonging to subject Computer science or to any of its descendant subjects. |
Pages in category "Category:Subject:Computer science/all books"
- .NET Development Foundation
- 360 Assembly
- 6502 Assembly
- 65c02 Assembly
- 68000 Assembly
- 99 Elm Problems
- A Beginner's Guide to D
- A Beginner's Guide to MS Windows Optimization
- A Beginner's Python Tutorial
- A Brief Introduction to the LaTeX Typesetting Environment
- A First Course to Network Coding
- A Guide To PIC Microcontroller Documentation
- A Level Computer Science Programming Guide
- A Little C Primer
- A Neutral Look at Operating Systems
- A Practical Guide To Digital Data Collection
- A Quick Introduction to Unix
- ACE+TAO Opensource Programming Notes
- ActionScript Programming
- Active Server Pages
- Ad Hoc Data Analysis From The Unix Command Line
- Ada Programming
- Ada Style Guide
- Adobe GoLive Guide
- Adriane-Manual
- Advanced Data Structures and Algorithms
- Advanced phone customization
- Advanced Robotics Book
- Agile Software Engineering Cheatsheets
- AI Art Generation Handbook
- Alcor6L
- Algorithm Implementation
- Amiblitz
- An Awk Primer
- An Introduction to Python For Undergraduate Engineers
- Android
- Annotated King Reference Manual
- Annotations of The Art of Computer Programming Volume 1
- ANSI C with Unix
- AnyLang Programming Language Comparison
- AP Computer Science
- Apache Ant
- APE Users Guide
- AppleScript Programming
- Application Development with Harbour
- Applied Programming
- Applied Robotics
- Aros
- Artificial Intelligence
- Artificial Intelligence for Computational Sustainability: A Lab Companion
- Artificial Neural Networks
- ASP.NET
- Assembly Language and Computer Organization
- AsUnit
- Asymptote
- ATRIAS 2.1 Handbook
- ATS: Programming with Theorem-Proving
- Authoring Webpages
- Autodesk Vault Programmer's Cookbook
- AWK
- Bash Shell Scripting
- Basic Computing Using Windows
- BASIC Programming
- Beginning Java
- Biostatistics with R
- Blender 3D: Blending Into Python
- BlitzMax
- Bourne Shell Scripting
- Brlcad
- BTEC IT Unit 20 - Website Design
- Bug Free Programming
- Building a Beowulf Cluster
- Business Basic
- C Programming
- C Sharp for Beginners
- C Sharp Programming
- C Sharp Reference
- C Shell Scripting
- C++ Language
- C++ Programming
- C++ Programming As A Set Of Problems
- Canvas 2D Web Apps
- Carbon Programming
- Cascading Style Sheets
- CCAPS
- CDuce
- Cellular Automata
- Cg Programming
- Chip Design Made Easy
- Chipmunk Basic pocketManual
- Choose Your Own Pyventure
- Classic Mac OS
- Clipper Tutorial: a Guide to Open Source Clipper(s)
- Clojure Programming
- Cocoa Programming
- Coding and Information Theory
- Coding Cookbook
- Coding Divert Sockets
- ColdFusion Programming
- Collection of Computer Programs on Project Euler
- Color Models: RGB, HSV, HSL
- Common Intermediate Language
- Common JavaScript Manual
- Common Lisp
- Communication Networks
- Competitive Programming
- Compiler Construction
- Compojure
- Component Based Development
- Computability and Complexity
- Computational Creativity
- Computer Go
- Computer Literacy
- Computer Programming
- Computer Programming Principles
- Computer Science Design Patterns
- Computer Systems Engineering
- Concurrent Clean
- Configuring Sound on Linux
- ConTeXt
- Conversational bots
- CORBA Programming
- Core War
- Create Your Own Sim Games
- Creating a simple 3D game engine in XNA
- Creating a Virtual Machine
- Cross-Platform Game Programming with gameplay3d
- Cryptography
- Cryptsetup
- Curl
- Cyberbotics' Robot Curriculum
- D (The Programming Language)
- D Programming
- DarkBASIC Programming
- Dashboard Architecture
- Data Coding Theory
- Data Compression
- Data Management in Bioinformatics
- Data Mining Algorithms In R
- Data Structures
- Database Design
- De-chroming chromebooks
- Delphi Programming
- Developing Genealogy Web-Pages
- Deving The XGameStation
- Digital Circuits
- Digital Signal Processing
- DirectX
- Distributed Systems
- An Introduction to Dragon
- DXFortran
- Eclipse
- Eiffel Programming
- Elm programming language
- Embedded Control Systems Design
- Embedded Systems
- Entry Level PHP Web Application Development
- EQUIP4J
- Eric 6 User's Guide
- Erlang Programming
- ErlyWeb
- Evolution of Operating Systems Designs
- Expert Systems
- F Sharp Programming
- Fedora And Red Hat System Administration
- File Checksum Integrity Verifier (FCIV) Examples
- Finite Model Theory
- First steps towards system programming under MS-DOS 7
- Floating Point
- FLTK
- Formal Logic
- Forth
- Fortran
- Fortran 2003
- Foundations of Computer Science
- FPI Script
- FreeNAS
- From Lamer to Hacker
- Fundamentals of C Programming
- Futurebasic
- Gambas
- Game Creation with the Unity Game Engine
- Game Creation with XNA
- Game Maker Programming
- GBA Development
- GCC Debugging
- Genesis Programming
- Getting Started With Kivy Tutorial
- Getting Your Feet Wet With Hackintosh
- GLBasic Programming
- GLSL Programming
- GNewSense
- GNU C Compiler Internals
- GNU Data Language
- Go From Scratch
- Go Programming
- Go Programming Language Cookbook
- Grsecurity
- GRUB Installation After Windows Installation
- GTK+ By Example
- Guide to Game Development
- Guide to Unix
- Haiku
- Harvard Chart Method
- Haskell
- Haxe Programming
- How To Back Up Operating Systems
- How to program a computer if you are a child
- How to Program a TI-83 Plus
- How to Think Like a Computer Scientist: Learning with Python 2nd Edition
- How to Use Rhino Mocks
- How to Write a Program
- How Wikipedia Works
- HTML 5 Programming and Web development
- HyperText Markup Language
- IB Computer Science
- Icon Programming
- Ict@innovation: Free your IT Business in Africa
- Ict@innovation: Training Guide on Linux System Administration, LPI Level 1
- IIS and FastCGI
- Intro To C++
- Introducing Julia
- Introduction to .NET Framework 3.0
- Introduction to 2D Linux Game Programming
- Introduction to ActionScript 2.0
- Introduction to ActionScript 3.0
- Introduction to BASIC
- Introduction to newLISP
- Introduction to Numerical Methods
- Introduction to Programming
- Introduction to Programming Languages
- Introduction to Python Programming
- Introduction to Software Engineering
- Introductory PLC Programming
- Introspector
- Io Programming
- Irony - Language Implementation Kit
- J2ME Programming
- Jakarta EE Programming
- Java JDBC using SQLite
- Java Persistence
- Java Programming
- Java Swings
- Java Web Application Development With Click Framework
- Javagony
- JavaScript
- JMonkeyEngine:Beginner
- JPEG - Idea and Practice
- JSON
- JsonCpp
- Julia for MATLAB Users
- K3D JavaScript Canvas Library
- Karrigell
- Keyword Test Case Design
- Khepera III Toolbox
- Knowing Knoppix
- Kojo explorations
- KS3 Computing
- Lambda Calculus
- LaTeX
- Learning C With Game Concepts
- Learning Clojure
- Learning D With Project Euler
- Learning Python 3 with the Linkbot
- Let Us GCC
- Lino Developer's Guide
- Linoleum
- Linux Applications Debugging Techniques
- Linux Audio: A Guide For Beginner and Beyond
- Linux Basics
- Linux From Scratch
- Linux Guide
- Linux Networking
- Lisp Programming
- Live distro and Full Linux Install
- LLVM Compiler
- Logic for Computer Science
- Logic for Computer Scientists
- Logo Programming
- LPI Linux Certification
- Lua Functional Programming
- Lua in SpringRTS
- Lush
- Mac OS X Tiger
- Machine Translation
- Making a Programming Language From Scratch
- Making Websites with Flask
- MariaDB
- Mathematica
- Mathematical Proof and the Principles of Mathematics
- Mathematics with Python and Ruby
- MATLAB Programming
- MediaWiki Developer's Handbook
- MediaWiki User Guide
- Memory Management
- Message-Passing Interface
- Methods in Human Computer Interaction
- Microprocessor Design
- Mindstorms Robotics
- Minix 3
- MIPS Assembly
- MIRC Scripting
- Modeling from A to Z
- Modelling Theory and Practice
- Models and Theories in Human-Computer Interaction
- Modern C++: The Good Parts
- Monkey
- More C++ Idioms
- MUMPS Programming
- MySQL
- N64 Programming
- NEC PC Programmers Reference
- NES Programming
- NETSquirrel - guidelines
- Nim Programming
- Non-Programmer's Tutorial for Python 2.6
- Non-Programmer's Tutorial for Python 3
- Oberon
- Object Oriented Paradigm
- Object Oriented Programming
- Objective-C Programming
- Objective-J
- OCaml
- Octave Programming Tutorial
- Open Metadata Handbook
- OpenGL Programming
- OpenJSCAD User Guide
- OpenMP
- OpenSCAD Tutorial
- OpenSCAD User Manual
- OpenSSL
- OpenVOGEL
- Operating System Design
- Operating System Fundamentals
- Operating Systems
- Optimal Classification
- Optimizing C++
- Optimizing Code for Speed
- Oz Programming
- Palm OS Guide
- Parallel Computing and Computer Clusters
- Parallel Spectral Numerical Methods
- Parrot Virtual Machine
- Pascal Programming
- PBASIC Programming
- Perl Programming
- PHP and MySQL Programming
- PHP Programming
- PHP vs ColdFusion
- Pixilang
- Plezuro
- Plug-in Development for Google Desktop
- Polymorphic Data Structures in C
- Portability and the C Language
- PostgreSQL
- PostScript FAQ
- PowerPC Assembly
- PowerShell
- Practical DevOps for Big Data
- Programmable Logic
- Programming AI with Leaf
- Programming Ajax
- Programming Basics
- Wikijunior:Programming for Kids
- Programming for Palm OS
- Programming Fundamentals
- Programming Gambas from Zip
- Programming HP Calculators
- Programming Language Concepts Using C and C++
- Programming Languages
- Programming Mac OS X with Cocoa for Beginners
- Programming Mac OS X with Cocoa for Beginners 2nd Edition
- Programming with Gtk2-Perl
- Programming with Moose
- Programming with ooc
- Prolog
- PSP
- PSP Development
- PSP Programming
- Puppy Linux
- Puredyne
- PWCT
- PyGame Guide
- PyGTK For GUI Programming
- PyKDE Programming
- Python 3: working with files and digital assets
- Python Beginner to Expert
- Python book of magic
- Python Imaging Library
- Python Programming
- PyTorch
- QBasic
- QEMU
- Qt
- R Programming
- Rails 3
- Raku Programming
- Wikijunior:Raspberry Pi
- REALbasic
- Rebol Programming
- Regular Expressions
- Relational Database Design
- Release Management
- Reverse Engineering
- Rexx Programming
- RGB+D Video Processing
- Ring
- Robotic Pets for Psychosocial Therapeutics
- Robotics
- Robotics and the World
- Robotics Kinematics and Dynamics
- ROSE Compiler Framework
- RTEMS for Embedded Software Developers
- Ruby By Examples
- Ruby Code Examples
- Ruby Hacking Guide
- Ruby on Rails
- Ruby Programming
- RUP - IBM Rational Unified Process
- Rust for the Novice Programmer
- Saylor.org's C++ Programming
- Scala
- Scheme Programming
- Scratch
- Scribunto: An Introduction
- Scriptol
- SDL (Simple DirectMedia Layer)
- Seam
- Sed
- Self-Replicating Automata
- Semiconductors
- Serial Programming
- Set Theory
- Shell Programming
- Sidux
- Signetics 2650 & 2636 programming
- Slackersbible
- Smalltalk Programming
- Smalltalk the fun way
- SMF Records
- Software Development with Continuous Integration
- Software Engineering
- Software Engineering with an Agile Development Framework
- Software Engineers Handbook
- Software Quality Assurance
- Some Basic and Inefficient Prime Number Generating Algorithms
- SPARC Assembly
- SPARQL
- SQL Dialects Reference
- SQL Exercises
- SQLite
- SQL\400
- Standard ML Programming
- Starting A Website
- Starting and Running a Wiki Website
- Statistical Analysis: an Introduction using R
- Structured Query Language
- Style Presentation Modes in Opera 12.16
- Sublime Text Handbook
- Super NES Programming
- SuperCard Programming
- Support Vector Machines
- Swift Introduction
- SwisTrack
- Switching from macOS to Linux
- Symbian
- Systems Of Logic
- Tcl Programming
- TeX
- The Linux Kernel
- The Mojavi 3 Book
- The Performance Guide
- The Pollen Programming Language
- The Pyrogenesis Engine
- The Science of Programming
- The Sway Reference Manual
- The Way of the Java
- The Zope 3 Book
- Theory of Formal Languages, Automata, and Computation
- Theos Tutorials for iOS
- Think Python
- TI 83 Plus Assembly
- TI-Basic 84 Programming
- TI-Basic 89 Programming
- TI-Basic Programs
- TI-Basic Z80 Programming
- Turing
- Type-oriented programming
- Understanding C++
- UNIX Computing Security
- Usability for Nerds
- Using PHPEclipse
- Using Plasma
- Using the 3D Connexion SDK
- Using Ubuntu Linux
- Vala Programming
- VBScript Programming
- VHDL for FPGA Design
- VirtualBox
- VisSim
- Visual Basic
- Visual Basic .NET
- Visual Basic for Applications
- Visual Studio
- Visualizing Computation
- VSphere Web Client
- Web App Development with Google Apps Script
- Web Application Security Guide
- Web Development
- Web Programming
- Web Programming in Visual Basic .NET
- WebObjects
- Wiki Markup
- Wiki Pedagogy
- Wiki-based archival description and storage
- WikiRobotics
- WikiSkills Handbook
- Windows 10+ Recovery Environment (RE) Notes
- Windows Add-ons
- Windows Batch Scripting
- Windows File Search
- Windows Programming
- Windows Recovery with an Image
- Windows Registry Hacks
- Windows Troubleshooter Guide
- Windows Vista
- Windows XP
- Windows: An Overview
- Wisdom in wiki production
- Write Yourself a Scheme in 48 Hours
- WxWidgets
- X Window Programming
- X86 Assembly
- X86 Disassembly
- Xandros
- XBasic
- XBLite
- XForms
- XHTML
- XML - Managing Data Exchange
- XML Schema
- XPath
- XProc
- XQuery
- XRX
- XSLT
- XSLTForms
- Yesod web framework
- Yet Another Haskell Tutorial
- Z80 Assembly
- ZK
- Zope
- ZZT-OOP
- Category:Subject:Algorithms and data structures/all books
- Category:Subject:Artificial intelligence/all books
- Category:Subject:Automata theory/all books
- Category:Subject:Computer engineering/all books
- Category:Subject:Computer programming/all books
- Category:Subject:Human Computer Interaction/all books
- Category:Subject:Mathematical logic/all books
- Category:Subject:Operating systems/all books
- Category:Subject:Software engineering/all books