Guide to the Godot game engine/Plugins

Plugins are powerful things, allowing you to change Godot's functionality without recompiling the engine.

You can also download plugins (among other things) from the Asset Library ("AssetLib").


Guide to the Godot game engine

Getting started [edit]
Installation
What is a node?
Programming
Resources and importing
Signals and methods
Your first game
Making it work
Debugging
Input
Physics
Saving and loading
Multiplayer
Making it look good
UI skinning
Animation
Advanced help
Servers (singletons)
Platform specific
Optimisation
Encryption
Exporting
Plugins
Miscellaneous
Helpful links
Authors and contributors
Print version


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Category:Book:Guide to the Godot game engine#Plugins%20
Category:Book:Guide to the Godot game engine