File:Physically Based Rendering Sample 1.png
Summary
| Description |
English: An image of bricks rendered using physically based rendering. Even though this is a rough, opaque surface, a certain degree of light is still reflected from the brighter side of the material because "everything is shiny" in the physically-based rendering model of the real world. Tesselation is used to generate an object mesh from a heightmap and normal map, creating greater detail. |
| Date | |
| Source | Own work |
| Author | CaliCoastReplay |
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