3D computer graphics
English: 3D computer graphics is a field of study within Computer graphics in which objects are stored and manipulated in three dimensions by a computer. Its most widely-used application is the generation of visual graphics, often used in cinematic and television productions, console and computer games, commercial illustration/ design , engineering and scientific visualization. The term may also refer to the graphics themselves.
- Example Images
- Exterior
- Interior
- simulated cloth
- Refractions
- Particles
- Toon shader (shadow)
- Global illumination illustration.
- Example output of free program CityGen.
- Art program Biowin.
- Design program JPatch
- Bryce demo by G. E. Mont
- Bryce demo by G. E. Mont
- Dune, design program for VRML
- Victor, Blender, by Igor Križanovskij
- Staunton set, Blender, by Igor Križanovskij
- Cobra, Blender, by Igor Križanovskij
- The Utah Teapot, rendered in POV-Ray.
- 2D object with additional depth information realtime rendered in 3D
- Subsurface scattering
- Lightcycle from the movie "Tron", done in Bryce
- Wikipedia meets 3d in Cinema 4d
- Made with ScapeMaker
- "Wikipédia" in CG
Image Strip about Caustics
- Just Raytraced Shadows
- Emission energy at 1000
- Emission energy at 2000
- Emission energy at 6000
- Shows the Caustics Photon Map