File:Roman Empire map-2.gif
Summary
| Description |
English: Animated map of the Roman Empire, from 500 BC to the fall of the last Byzantine successor state. 日本語: 共和政から帝政のローマ領の変遷。凡例:
共和政期 紀元前510年-40年 Roman Republic
帝政期 20-360年 Roman Empire
東ローマ帝国 405年-1453年 Eastern Roman Empire
西ローマ帝国 405年-480年(テオドシウス朝と断絶)Category:Western Roman Empire |
| Date | (UTC) |
| Source |
English: *Image source: Roman_Empire_map.gif
日本語: *画像の典拠: Roman_Empire_map.gif
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| Author |
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Licensing
I, the copyright holder of this work, hereby publish it under the following licenses:
| This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license. | ||
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| This licensing tag was added to this file as part of the GFDL licensing update. |
| Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License. |
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Original upload log
This image is a derivative work of the following images:
- File:Roman_Empire_map.gif licensed with Cc-by-sa-3.0-migrated, GFDL
Uploaded with derivativeFX Category:Uploaded with derivativeFX
== May 2014 update by en:User:CodeHydro == Changes:
- Expanded map to the right to show Trajan reaching Persian Gulf. I drew in that part of the map by hand, so may not be quite to scale but should be fairly accurate.
- Adjusted territory borders for the 117 AD frame based on the August 2013 version of File:Roman_Empire_Trajan_117AD.png.
- Changed frame rate so that each second corresponds to roughly 50 years, though the speeds have been partially "equalized" for readability. For example, instead of having a delay of 1/50th of a second between the 117 AD frame and 118 AD frame, a delay of 0.4 seconds was used, which I determined using
([proportionate delay] * 2 + [average delay])/3rounded to 1/10th of a second. This formula was applied to all frames, which also helps to speed up frames with high delay.